6 July 2002 | Thievery Beta 1.1 Patch | Dalai
Here is the full list of changes:
- Fast server browser
- Next/Prev weapon keys
- Lean forward key
- Cooperative gametype added, with a bunch of options
- Balanced teams forced on in Thieves vs Guards gametype
- Shorter pre-game wait
- Shorter post-game wait
- Loadout hotkey confirmation
- Can no longer use loadout buy keys midgame
- Check objectives on player ZoneChange, so thieves don't have to wait for a random amount of time in exit zone for objectives to kick in
- AI guards correctly follow player's footprints
- AI guards can relight torches
- AI guards can use the supply chest
- Guards with readied firebolts have glowing crossbows in 3rd person view (handy warning)
- Support for thievery:// links in webpages or in the Thievery chat
- Password joining fixed
- Can no longer do speech taunts while dead
- Forced delay between each taunt
- Rats can no longer taunt
- Spectator's scoreboard and objectives no longer clash in pregame if you have them both up
- Rats can now hunt down and kill other rats for bonus points, killer rat scores shown on the F2 screen
- Can now use the 'Test Map' button in Thievery UnrealEd
- Rats not longer make loud splashing noises as they go in and out of water
- Movers correctly block light on dedicated servers
- Guards no longer drop the supply chest at the thief spawn if they disconnect in the pregame stage
- If you join a server when game has ended, you'll go into the end scores
- Fixed some TestCanSeeMe crashes
- Fixed the nextmap not showing up at the end sometimes
- Rope cylinder is placed around rope, not hit location of arrow
- NextMap correctly set in co-op/thiefmatch games
- Altered ladder stuff slightly to be better when two ladders overlap
- Force to spectate if you reconnect after being turned into a rat
- Rats have a short range biting attack that can only hurt other rats
- Rat death messages only shown to other rats
- Spectators can no longer get blinded
- Hear sound volumes correctly when in chasecam
- Scoreboard should only show teams 0 and 1 (not team 2 bots)
- Disabled the web admin by default
- Change the max client rate and number of players by default
- Turn off directsound by default
- Accept downloads off by default
- Added Paz and Vigil to the credits
- Offline mapping and play guide docs included
All content (c) Thievery UT team, 2002